/****************************************************************************
** Resource object code
**
** Created: Sat Jun 14 19:53:51 2008
**      by: The Resource Compiler for Qt version 4.3.4
**
** WARNING! All changes made in this file will be lost!
*****************************************************************************/

#include <QtCore/qglobal.h>

static const unsigned char qt_resource_data[] = {
  // /home/mickey/Eindwerk/greenphone/mapmodel/test/game.js
  0x0,0x0,0x1,0xe4,
  0x70,
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};

static const unsigned char qt_resource_name[] = {
  // game.js
  0x0,0x7,
  0xd,0x83,0x85,0xd3,
  0x0,0x67,
  0x0,0x61,0x0,0x6d,0x0,0x65,0x0,0x2e,0x0,0x6a,0x0,0x73,
  
};

static const unsigned char qt_resource_struct[] = {
  // :
  0x0,0x0,0x0,0x0,0x0,0x2,0x0,0x0,0x0,0x1,0x0,0x0,0x0,0x1,
  // :/game.js
  0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x0,0x1,0x0,0x0,0x0,0x0,

};

int qInitResources_gamescript()
{
    extern bool qRegisterResourceData(int, const unsigned char *, const unsigned char *, const unsigned char *);
    qRegisterResourceData(0x01, qt_resource_struct, qt_resource_name, qt_resource_data);
    return 1;
}
Q_CONSTRUCTOR_FUNCTION(qInitResources_gamescript)
int qCleanupResources_gamescript()
{
    extern bool qUnregisterResourceData(int, const unsigned char *, const unsigned char *, const unsigned char *);
    qUnregisterResourceData(0x01, qt_resource_struct, qt_resource_name, qt_resource_data);
    return 1;
}
Q_DESTRUCTOR_FUNCTION(qCleanupResources_gamescript)
